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Jacob "SaltedSquid" Howe

Technical Game Designer

Alien Invasion

Project Status       Canceled

Platform:               Android

Project Duration:  ~1 Year

Tech:                      Unity, C#

Primary Role(s)     Solo Project

Source Code: Github

     Alien Invasion was a homage to old arcade style games. Hold out for as long as you can while destroying invading aliens and gaining points. The player controls a single hi-powered laser cannon as it rips through the sky. There were a variety of enemies each with different gimmicks and various power-ups the player can receive.

     This was a homage to old arcade styled games. It focused on quick short game bursts focused on doing better each time with no real end with some added RNG so players can, with some luck, get further than the previous attempt. The main purpose is to put the player is increasingly bad odds with more and more enemies forcing them to prioritize enemies that provide a larger threat without much room to think.

     Functionally the game was complete but was never released due to school taking too much time during the time of development and eventually falling to the side.

alieninvasionmainmenu.png
overload powerup.gif
enemies.gif
nuke.gif
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