Jacob "SaltedSquid" Howe
Technical Game Designer
Other Projects
Project Status: Finished/Released
Platform: Arcade Cabinet
Project Duration: ~3 Weeks
Tech: Unity, C#
Primary Role(s): Programmer/Designer
Location: Arcade Cabinet at the University of Central Florida
Panda Pinball was a short three week project done for a college project. The concept was to take an older game a recreate it with a slight modern twist. After some issues with our first attempt at Adventure, we settled with a typical pinball game but added some unique features that would be hard to implement in a traditional physical machine such as teleporting and level progression.
The game was developed for an arcade cabinet. Last time I heard, the cabinet should still be in the Art Building of the University of Central Florida available to be played.



Project Status: Finished
Platform: PC
Project Duration: ~1 Months
Tech: Unity, C#
Primary Role(s): Programmer/Designer
Link: PC Download
Reverso was an action sports game set in the future of eventually. Reverso is an in-world game where robots are set to fight in an arena by launching perpetually moving balls at high speeds at one another. The player is meant to gather as high of a score as they can within a set time limit. This was a small project for the University of Central Florida where I programmed the player controls, UI elements, and the main menu along with designing the player mechanics and power-up abilities.
As an alpha of the game, there is no official release however I do have a copy that can be played through an exe file. It is designed around X-Box Controllers.


